using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Navigation; using System.Windows.Shapes; using System.Windows.Threading; using Prism.Events; using SWS.CAD.Event; using SWS.Commons; using SWS.Model; using Telerik.Windows.Controls; using Unity; namespace SWS.CAD.Views.Dialog { /// /// DialogSignalPredistribution.xaml 的交互逻辑 /// public partial class DialogSignalPredistribution : UserControl { IEventAggregator _eventAggregator; public DialogSignalPredistribution() { InitializeComponent(); _eventAggregator = GlobalObject.container.Resolve(); _eventAggregator.GetEvent().Subscribe(ScrollToSelectedItem, ThreadOption.UIThread, true); } // 滚动到选中项 private void ScrollToSelectedItem(object path) { var pathls = path as List; var ph = string.Join("\\", pathls); treeView1.BringPathIntoView(ph); } } }