using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Windows.Threading;
using Prism.Events;
using SWS.CAD.Event;
using SWS.Commons;
using SWS.Model;
using Telerik.Windows.Controls;
using Unity;
namespace SWS.CAD.Views.Dialog
{
///
/// DialogSignalPredistribution.xaml 的交互逻辑
///
public partial class DialogSignalPredistribution : UserControl
{
IEventAggregator _eventAggregator;
public DialogSignalPredistribution()
{
InitializeComponent();
_eventAggregator = GlobalObject.container.Resolve();
_eventAggregator.GetEvent().Subscribe(ScrollToSelectedItem, ThreadOption.UIThread, true);
}
// 滚动到选中项
private void ScrollToSelectedItem(object path)
{
var pathls = path as List;
var ph = string.Join("\\", pathls);
treeView1.BringPathIntoView(ph);
}
}
}